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Studio experiments.
Procedural geometry, type, and a swimmer-tracking illustration.
01 The signal field
WebGL / Procedural geometryFIELD / FLOW2,400 vertices
2,400 points. Three mathematical forms. Move your pointer to change the perspective; adjust amplitude to reshape the field.
Rendered in your browser02 Words with presence
Typography / CompositionBUILD
Type as a material.
03 Keep the subject in frame
Computer vision / ControlA different
kind of focus.
Move the swimmer along the pool. Switch tracking off to see how a camera window can lose its subject. This simple illustration introduces the problem behind my swimmer-tracking research.
The illustration is not the research controller or a replay of its measurements.
Read the actual research Vision / TrackingIllustrative controller
Concept model · research results linked separately